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by Joel Marsh

Joel Marsh
January 30, 2014

Daily UX Crash Course: 30 of 31

Joel Marsh
January 30, 2014

You don’t need a deep knowledge of statistics to see interesting things in a graph. Human behaviour makes some predictable shapes! So today we will learn about:

Designing with Data: Graph Shapes

Tagged: ux, analysis, graphs, statistics, human behavior, information architecture

Joel Marsh
January 29, 2014

Daily UX Crash Course: 29 of 31

Joel Marsh
January 29, 2014

If you’re planning to analyze websites, it’s only a matter of time before you’re thrown into Google Analytics and asked to look at the health of your site. UX designers do this differently than marketers, so today we will learn about the basics:

Designing with Data — Summary Statistics

Tagged: ux, analysis, analytics, data, measurement, statistics

Joel Marsh
January 28, 2014

Daily UX Crash Course: 28 of 31

Joel Marsh
January 28, 2014

Now that you have learned to research users, set goals, plan information architecture, direct the users’ attention, make good wireframes, and understand the mind of a user, it’s time to launch! And launching means we have something to measure, so we need to know:

What is Data?

Tagged: analytics, measurement, science, analysis, data, experiment

Joel Marsh
January 27, 2014

Daily UX Crash Course: 27 of 31

Joel Marsh
January 27, 2014

To finish off the User Psychology section of the crash course, we will look at the ways new users and experienced users see your design differently:

How Experience Changes Experience

Tagged: ux, habits, recognition, visibility, ui, design

Joel Marsh
January 26, 2014

Daily UX Crash Course: 26 of 31

Joel Marsh
January 26, 2014

Continuing with the psychological aspects of UX, we’re going to get into the area of UX where I have done the majority of my research:

Persuasion

Tagged: ux, persuasion, manipulation, emotions, motivations, design, features

Joel Marsh
January 25, 2014

Daily UX Crash Course: 25 of 31

Joel Marsh
January 25, 2014

Design skills may be the nuts & bolts of UX, but you need to understand how people think to do UX well. So far we have focused on design, so today we will learn the first of three lessons about user psychology:

Conditioning

Tagged: ux, psychology, conditioning, design, motivation, addiction

Joel Marsh
January 24, 2014

Daily UX Crash Course: 24 of 31

Joel Marsh
January 24, 2014

We have arrived at the final lesson concerning wireframes, and one of the most important features of any interactive design:

Primary & Secondary Buttons

Tagged: ux, ui, design, buttons, layout

Joel Marsh
January 23, 2014

Daily UX Crash Course: 23 of 31

Joel Marsh
January 23, 2014

When it comes to copywriting, UX people and true copywriters care about different things. Our focus is on specific types of writing, and we’re not in it for the poetic street cred. Today we will learn about:

Calls-To-Action, Instructions & Labels

Tagged: ux, copywriting, text, buttons, instructions, cta

Joel Marsh
January 22, 2014

Daily UX Crash Course: 22 of 31

Joel Marsh
January 22, 2014

As you work through your designs, it is only a matter of time until you have to design a way for users to give you information. So today we will take a whirlwind tour of:

Forms.

Tagged: input, conversion, usability, ux, ui, design, interface

Joel Marsh
January 21, 2014

Daily UX Crash Course: 21 of 31

Joel Marsh
January 21, 2014

One of the most common questions in UX design is: “Should the button be on the left or the right?” Well, it depends, actually. It depends on where you have created visual “edges”. So today we will learn about:

The Axis of Interaction

Tagged: ux, ui, design, layout, perception

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