I posted three months of daily UX lessons with the goal of getting more people started in UX design. Those lessons have been read over a million times. Since then, several volunteers have translated the original text into other languages, spreading UX to the world.
Every so often I find myself in a conversation with someone who wants to put UX design into a typical agile or scrum process together with the engineering team, and if they are religious about agile workflows, sometimes it even becomes an argument.
It’s been a little too long since I posted any real beginner content, so here we go. This is a fundamental user experience (UX) skill, and as design trends change, it never hurts to refresh your intuition about fundamentals.
Two questions I get a lot are “how do I get some experience as a beginner?” and “how can I practice UX without a client?” Here are two suggestions, based on your experience. The “advanced” task is at the bottom.
It is really common to hear designers making choices or changes so their designs are “consistent”. But sometimes consistency has no benefit, or could even make your design worse. So why are you treating inconsistency like a problem?
There is a way you can destroy a whole product by trying to do something good. All you have to do is believe that you are a good designer and be data-driven in your work. Wait, what?!
There are three questions that I ask over and over, throughout all of my projects. They often kill a potential idea or feature, and sometimes they make people work harder than they want to. And that’s a good thing.
Think about the last time you tried to solve a jigsaw puzzle, or Sudoku, or a crossword. It felt a lot different than UX design, right? Well, it shouldn’t.
One of the things I hear really often is something like “feature X doesn’t work, we tried it.” If you built an idea and it didn’t work, there is a good chance the problem isn’t the idea.
When Tumblr opened up the messaging feature so any follower could send a question, I got a bunch. Interestingly, most of them were asking the same question: how do I get UX experience if I have never worked in UX before?